Dateline Dec. 3, 2002: Chasing the Wish Registration is Live

March 23rd, 2010

We’re one step closer to the chase! Registration is [www.chasingthewish.com/register.html live] with options for a fully immersive game or the same game with limited immersion. The most immersive option is Full Contact which extends beyond the Internet. Players should be prepared to accept phone calls, packages, letters, instant messages, faxes, and more as part of the game and story. The CTW [www.chasingthewish.com/privacy.html Privacy Policy] addresses privacy concerns. Your information remains within the game and contact will always be professional and at reasonable hours.

The other option is for Limited Contact. All that is required is your email address and contact is limited to email only. This option provides the most privacy but will limit access to portions of the game.

Chasing the Wish is scheduled to kick off in about a month and promises to be a bright light in independently developed immersive gaming. Pre-registered players got a taste of what’s in store for them over the holiday weekend in the pre-game mini-quest which launched and was solved on Nov. 30, 2002.

The game is the creation of Dave Szulborski, solo PuppetMaster for Change Agents: Out of Control, a successful Alternate Reality Game that ran earlier this year. The current venture will not be a solo effort, but the other PMs remain firmly behind the curtain at this time.

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